Games on the Meta Quest 2 virtual reality goggles aren’t too cheap (anyway – what games are today?). Therefore, before buying one, I have a lot of resistance every time. Especially since their high price does not always rhyme with quality. Nevertheless, the May weekend is approaching and, as the weather in recent years has shown, also on this May weekend, perhaps the best idea is to stay at home. Therefore, I thought that the next free parties could be a good opportunity to test the new hit VR Fri. Green hell. I started the tests before the May picnic so that you too – if you are interested in the title – can reach it and surpass it, for example, the first weekend of May.
I’m one of those who don’t like survival games. Production Fri Green Hell in the version for VR glasses, however, struck me as a bull’s-eye from the start. Was I wrong? For the answer, check out my first impressions of the game.
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Chances are you’ve heard of Green Hell. This is a survival simulation game of 2019, prepared by the Polish studio Creepy Jar (let the advertising for the studio be the fact that in its team we will find people who worked, for example, on the first Dying Light). In the aforementioned 2019, the game appeared on PC, a year later on Switch, and a year later – on PlayStation 4 and Xbox One. So far, the game has received very good reviews, both on Steam and on Metacritic (78/100 points from testers and players). Good opinions about the game, good sales and its nature meant that on April 7 this year a version of the game for Meta Quest 2 glasses was also released, and in May a VR version for Steam (both prepared by studio Incuvo, standing m. for Blair Witch VR). Thanks to this, owners of glasses other than Quest 2 will be able to play the title with the VR note.
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As I mentioned before, Green Hell is a title that is first and foremost a jungle survival sim. So we have a lot of exploration and a lot of crafting, but there’s also a bit of intrigue. As it happens in survival, it’s not kind of high spirited yet, but I “bought” it and there’s nothing to complain about. We have the main character who is called Jake and his beloved who is called Mia (not to be confused with that of Resident Evil, but it can also be scary ;)). They both go on a trip to the Amazon jungle, although the purpose of this trip is not entirely clear. Before meeting him, the heroes will be able to separate, and Jake, remaining in the wake of his destiny, will have to face the pitfalls of the title “Green Hell”.
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Iiiiiii that’s why so far I haven’t even managed to get close to the PC version of Green Hell. I am one of those people who have horror on a daily basis and who do not yet need to add to it. And more seriously – I am personally looking for games that will charm me with rather addictive tasks, a story that will stay in my memory for years and generally with completely different things than what Green Hell offers. Nevertheless, I enjoy the survival of Green Hell to the fullest, but I still think it will be better if they are played by others :). However, as a virtual reality psycho-fan, I was interested in the Green Hell VR version. Especially since this edition turned out to be easier for ‘chickens’ like me. And second, most importantly – interesting times are coming and survival skills can come in handy (pardon the dark humor, but it’s like legs – you have it or you don’t).
The jungle does not forgive. However, of the two bad things, it is better not to forgive others than ourselves.
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Let’s start with the aforementioned chicken mode. Green Hell VR (or actually Green Hell Quest Edition) offers up to four difficulty levels. When you choose a level called “Tourist”, we don’t have to worry about anything and we can focus on intrigue and exploration. Nothing and no one will attack us, our nutrients don’t run out, and neither does our sanity. However, if we are not worried about our sanity “in real life”, then no one will forbid us to reach higher difficulty levels, up to the so-called “King of the Jungle” level, in which opponents are particularly hostile, and the game will really test our survival skills solidly. We don’t have to worry about VR settings either. The quest version of Green Hell offers standing and sitting fun, flowing and jumping movements, as well as so-called tunneling (for people who may feel nauseous in VR).
The game offers a mode for “chickens” (for me) and for masochists
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So much for the technical details, and now it’s time for the impressions strictly of the game. In short, it’s very positive. Green Hell VR features a level similar to what other quest achievements offer, such as The Walking Dead. It’s not so much about the graphics (although that’s by no means offensive), but about the whole mechanics (anyway – why reinvent the wheel?). We get the backpack here after reaching with the controller (with your hand) behind your back, a weapon (e.g. machete or makeshift axe) strapped to your hips, and a walkie-talkie and a useful notebook on your chest. This is our main source of information – it’s filled with tasks, notes, recipes and building diagrams. Using it in the game, we will definitely not get stuck. We can find here the other described objectives to be achieved. The production also makes sure that in the first 30 minutes of the game, you get to know the mechanics (hitting with a machete, starting a fire, etc.).
The settings are so extensive that playing is no VR problem
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Virtual reality is a perfect solution for games like Green Hell. While (as I mentioned before) I personally don’t like classic survival games, transferring them to VR completely changes the perspective of even anti-survivalists like me. Through the work of our hands when fighting, dressing, gathering herbs, swimming, building shelter, feeding or climbing, we achieve a level of immersion that no can be “delivered” to us by any platform other than VR. Suffice it to mention that the game sometimes puts us in such a position that we’re genuinely afraid to step forward – whether outside of a safe tent or into the depths of an unknown wilderness. In “flat” games we will not experience such emotions and I would like to emphasize once again that VR is perfect for this type of games.
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In addition to the Amazonian immersion brought by the fight against jaguars, poison frogs or … leeches, we also have immersive audio support. At night, crickets chirp around us and (not necessarily cheerfully) a crackling fire, while during the day the sounds of birds and other creatures traversing the jungle reach us from all directions. Anyone who has ever played such advanced productions with VR glasses knows how important it is in this case to add sound.
When swimming, watch out for leeches and other crocodiles. And on dry land for the natives and other not very pleasant animals
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The main engine of the game seems to be the campaign mode, which lasts around 20 hours and contains around 60 different mechanics. That’s why Green Hell surprised me many times. Like? Well, almost every time I thought something could be done in the game, it turned out I was. Stealth to hunt game, death from eating poisonous mushrooms (well, I don’t necessarily know them), ankle-biting snakes, colds from getting wet, exhaustion, head poisoning, poisoning from the sequel to drinking unboiled water (and you want to drink!).. All this and many more attractions are waiting for us if we dare to play Green Hell VR. You just have to be (very seriously) careful not to get addicted to the game. Time flies wildly here, and the so-called setting is a great escape from reality. Green Hell Quest Edition costs $30. It’s a lot, but know that if we manage to complete around 20 hours of the campaign, we can try our hand at survival mode. As you might guess, it’s about staying in Green Hell that long…until we die. And there it is not difficult in Green Hell…
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A makeshift ax that can be used to go to dinner. In this case… an aperitif rather
The daily cycle means that you have to plan ahead to prepare a camp, in which we will fry, for example, game, after which we have traveled half of the map, so that we have lost our way to the camp…True story. Eh. In a real jungle, I wouldn’t have lived half a day